Updates from November, 2017 Toggle Comment Threads | Keyboard Shortcuts

  • frankiezafe 22:30 on 2017-11-16 Permalink | Reply
    Tags: , memory leaks, oracle, profiling, valgrind   

    Testing different profiling tools on the engine.

    Even if the performance analyzer seems very nice, plenty of graphics and tabs, i will keep on with valgrind for the moment, as it does what i need (memory leaks detection), and also because i get what it does much more easily than the tool of oracle!

    Valgrind, a flat file on the system, and a valgrind –help command, simple.

    Oracle performance analyzer, entering the gasworks…

     
  • frankiezafe 16:01 on 2017-11-02 Permalink | Reply
    Tags: , ergonomy, gravity, ,   

    Manipulation of gravity through a plumb line.

    A plumb line is a cross-cultural representation of the gravity vector ref. In this case, by manipulate it, you modify the world gravity. Even if it is the exact opposite of the common sense, i think the analogy is clear enough to avoid any explanation.

     
  • frankiezafe 20:50 on 2017-11-01 Permalink | Reply
    Tags: , , look and feel,   

    Complete UI style for 2D elements.

    All standard Ogre’s use interface objects have been styled in the polymorph way!

     
  • frankiezafe 13:41 on 2017-11-01 Permalink | Reply
    Tags:   

    Cello Fortress, Up to four players use controllers to navigate their tank, using one stick to move and the other to shoot. They dodge bullets and attack the turrets. At the same time, the game analyses the notes played by the cellist, as picked up by a microphone. Aggressive notes activate the burst-cannons, dissonant chords turn on the flame-throwers, and an ominous melody charges a bombardment.

     
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