The Polymorph Engine is a toolbox made of great libre/open source software and libraries,  all assembled into one package.

Polymorph Engine is a based on Ogre3d augmented by a series of tools that help us build the video games we love. Its main components are Ogre3D, Pure Data, OSVR, OSC, Bullet and many more big or small scripts and codes that we will find along the way.

Here’s our diagram.

general-kickoff-presentation-engine

If you want to build the Polymorph Engine, the documentation is available on Bitbucket. We hope to be distributing it as a ready to use package in the future. If you want to help us achieve that, please get in touch with us.