Tagged: libre Toggle Comment Threads | Keyboard Shortcuts

  • frankiezafe 15:45 on 2017-01-30 Permalink | Reply
    Tags: , , , libre,   

    Polymorph @FOSDEM

    Hello to all,

    I’m (very) glad to remind you that Polymorph and its engine will be presented at FOSDEM this year, in the devroom “Open Game Development“.

    The presentation is focused on the engine, why we did it and how we propose to conceive interactive 3D and video games.

    I hope to see you there, even if all presentations are streamed 🙂

    Best regards,

    François Zajéga

    Practical info:

    • date: Sunday 5th of February 2017
    • hour: 15h30 – 15h55
    • location: ULB, Campus du Solbosch, Av. F. D. Roosevelt 50, 1050 Bruxelles, room AW1.126

    For complete practical information: https://fosdem.org/2017/practical/transportation/

     
  • frankiezafe 18:01 on 2016-11-09 Permalink | Reply
    Tags: libre, , osx, , virtual machine   

    macosx-vm-first-test

    Playing to tuning scores on osx requires several steps, but it worked quite smoothly.

    • Installation of virtual box – https://www.virtualbox.org/
    • Download of linux mint 18 64 bits image – https://www.linuxmint.com/download.php
    • Make a disk of 15Gb (min 10Gb are required for mint)
    • To have local IP (router range), set network to bridged and use ethernet – not tested with wifi
    • Install mint
    • Update mint
    • Copy/paste Tuning score exec folder (not availabe online yet…)
    • And done!

    Because there no 3d acceleration available on the configuration i used, i had to give 3 cores out of 4 to the vm to reach a decent framerate. There no FSAA available either. But Lisa Nelson will at least be able to take something back to the states!

     
  • frankiezafe 20:25 on 2016-09-11 Permalink | Reply
    Tags: , , , libre,   

    Repositories clean-up.

    All repositories related to polymorph are now accessible in a clean and understandable way, thanks to the team concept of bitbucket. See polymorph-team.

    There are 5 projects:

    • engine, with all the examples
    • addons, one repo/addon
    • internal, the graphical id and other stuff related to communication
    • games, one repo/game, none public yet…
    • tools, custom tools developped for specific tasks, none public yet…

    selection_681

     
c
Compose new post
j
Next post/Next comment
k
Previous post/Previous comment
r
Reply
e
Edit
o
Show/Hide comments
t
Go to top
l
Go to login
h
Show/Hide help
shift + esc
Cancel