Engine kickoff meeting yesterday with olivier, @balt, pieter and @frankiezafe.
We choosed to go with the version 2.0 of Ogre3d, and talked about bullet, puredata and OSVR integration.
Engine kickoff meeting yesterday with olivier, @balt, pieter and @frankiezafe.
We choosed to go with the version 2.0 of Ogre3d, and talked about bullet, puredata and OSVR integration.