Complete Ogre.2.0 example!
Very glad that the week ends with a good result: the basics are done: import and loading of objects, creation of lamps, input & frame listeners. Next week will be MUCH more cool!
The main reason of my joy is due to the fact there is no available example of orge.2.0 available online.
Workflow from blender to ogre is rather straight by using https://bitbucket.org/LSS_NorthWind/blender2ogre.
With the help of a FPS style camera, it’s a bit easier to navigate in the world…
Maybe you could post this on the Ogre3D mailnig-list or something. Get others to test it and maybe contribute back. Just a suggestion.
Good idea! I’ll do that next week. (remind me if i forget :))