Big revision of the repository structure this morning.
- assets: contains blender project & python scripts, ogre 2.0 materials, puredata & processing patches;
- custom: Ogre classes overload or common configuration files, to deplou in SDK folder;
- empty.0.1: an empty project to start with;
- package: the polymorph engine, containing source code;
- samples: a folder containing examples to be used as tutorials;
- scripts: bash scripts to install polymorph and its examples.
A lot of doc to be written!