Very interesting article about OpenGL Multi-Context (using the same textures, meshes, etc.) in multiple viewport, typically for multiple projections.
https://blog.gvnott.com/some-usefull-facts-about-multipul-opengl-contexts/
Very interesting article about OpenGL Multi-Context (using the same textures, meshes, etc.) in multiple viewport, typically for multiple projections.
https://blog.gvnott.com/some-usefull-facts-about-multipul-opengl-contexts/