Categories bookmarks futari-app Asteroid field in Godot engine Post author By frankiezafe Post date 2020-04-16 No Comments on Asteroid field in Godot engine Christoffer Sundbom is experimenting with futari to generate an 500k cubic asteroid field! See here for the original post. Tags game dev, particles ← Retopology (manual and automated) Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment Name * Email * Website Save my name, email, and website in this browser for the next time I comment. This site uses Akismet to reduce spam. Learn how your comment data is processed.