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Atomontage, a voxel game engine

“The currently dominant 3D graphics and simulation paradigm, based on triangle/polygon meshes, is fundamentally flawed. Meshes only model surfaces – a hollow and thus very incomplete approximation of reality. Mesh content creation is complex and technically demanding; costly with high barriers of entry. Many layers of “hacks” (e.g. UVs) make editing and distributing mesh assets prohibitively cumbersome.”

The atomontage engine is shifting the paradigm of 3D from surfaces to volumes. A super interesting point of view. I will start a research on libre project have the same approach!

https://www.atomontage.com/

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Databases, online distribution and workspaces.

Databases:

Distribution platforms, allowing free and linux-based games:

source: https://en.wikipedia.org/wiki/Digital_distribution_in_video_games#Current

Working spaces:

Demo scene:

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Urho3D demo session Great work tested on windows…

Urho3D, demo session. Great work, tested on windows and osx.

The end of the video is the discovery of the editor.

Try out the samples.

All examples:

Links:

  • sourceforge: https://sourceforge.net/projects/urho3d/
  • official: https://urho3d.github.io/
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Fijuu2 a GPLed 3D audio visual installation using…

Fijuu2, a GPLed 3D audio/visual installation using OGRE by Julian Oliver.

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Crusader Climber Quest 6 Ludum Dare 34 Ogre…

Crusader Climber Quest 6, Ludum Dare 34, Ogre + Bullet, via Kyle Tenan.

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to look at closely

too look at closely: