Here are all the small and bigger things in witch we collaborate. Some are more finished than others, check the status to have an idea about the finish level.
Tensegrity addon for godot engine.
GDNative OSC is an addon that enables reception and emission of OSC messages in Godot game engine. In collaboration with Michal Seta.
A set of meshes and scripts to add wireframe primitives to a godot project.
Add functionalities to interacts with particle systems, such as wind, vortex and localised modifiers to Godot game engine.
The Polymorph Engine is a game engine made of great libre/open source software and libraries, such as Ogre3D, Bullet and PureData.
- repository on bitbucket
- itch.io page
- all post regarding Ogre3D here
- Ogre3D official website