Here are all the small and bigger things in witch we collaborate. Some are more finished than others, check the status to have an idea about the finish level.
softskin
Tensegrity addon for godot engine.
status wip
GDOSC addon
GDNative OSC is an addon that enables reception and emission of OSC messages in Godot game engine. In collaboration with Michal Seta.
status stable
Fish shader
A shader to animate a fish, inspired by the talk of Matt Nava, developer of ABZU, available in the assets library.
status stable
Wireframe primitives
A set of meshes and scripts to add wireframe primitives to a godot project.
status stable
Futari addon
Add functionalities to interacts with particle systems, such as wind, vortex and localised modifiers to Godot game engine.
status wip
Polymorph Engine
The Polymorph Engine is a game engine made of great libre/open source software and libraries, such as Ogre3D, Bullet and PureData.
- presentation
- repository on gitlab
- itch.io page
- all post regarding Ogre3D here
- Ogre3D official website
status discontinued