addon

Polymorph package is on its way Until today…

Polymorph package is on its way! Until today, polymorph was a collection of Ogre addons, independent from each other. The approach has changed a lot during the development of Tuning score. All extra libraries are now linked into one big package: Bullet – physical engine; libPD – sound engine; OSC – Open Sound Control messages,

Some news about the Blender 2.8 Viewport development…

Some news about the Blender 2.8 Viewport development. The Blender Foundation has defined a new major upgrade in Blender’s development with the release of version 2:8. And one of the big feature of this revamp is a new 3D viewport. Here is a detailed post about it. But what you might be especially interested in

Gamepad addon for Ogre First version of the…

Gamepad addon for Ogre. First version of the code is ready: detection of gamepad plugged / unplugged all buttons & axis accessible events on gamepads and on each axis and button precise axis + delta of motion precise axis + delta of motion separated thread for data retrieval repo: https://bitbucket.org/frankiezafe/ogregamepad/

First Ogre addon for OSC Repository https bitbucket…

First Ogre addon for OSC. Repository: https://bitbucket.org/frankiezafe/ogreosc It was a hell with OgreBullet addon. A part of the reason was that I didn’t get the way CMake is dealing with the compilation, installation and so on. The OgreOsc addon was a good way to get it. The addon doesn’t do a lot for now: it