announcement

Switching to Ogre 2.1

Just compiled the latest version of Ogre, little guided tour of the samples showing the new features. First and one of the biggest improvement is the new PBR materials. Demo with 128 lights with baking. Demo of radiosity. Shadows definition. And terrain module, with modifiable sun position. There is some work to get this new

My website being back online I will document…

My website being back online, I will document the researches related to disrupted cities in several pages there. main page (quick presentation, history, etc) galleries generation of the road network I’m currently working on an algorithm to nicely shrink the blocks detected in the network…

Polymorph @FOSDEM Hello to all I’m very glad…

Polymorph @FOSDEM Hello to all, I’m (very) glad to remind you that Polymorph and its engine will be presented at FOSDEM this year, in the devroom “Open Game Development“. The presentation is focused on the engine, why we did it and how we propose to conceive interactive 3D and video games. I hope to see

Planning an install party next tuesday 10 01…

Planning an install party (next tuesday 10/01/2016 TO BE CONFIRMED) at the WTC with @xuv & @ptr_h to test the installation guide of the polymorph engine. If you want to be part of it, no probl’, everybody is welcome, just let me know! Note: the installation guide will be completed this week for linux. A

I reopened today the #peel project left aside…

I reopened today the #peel project, left aside 3/4 month ago. I was a bit worried about opening the IDE because a lot of things have changed. Indeed, during the development of Tuning Score, I didn’t do the same mistake as the oneS i did with peel. When I’ve started peel, my ideas about the

Présentation de Tuning Games

fr Contredanse ASBL et Polymorph vous convie à une rencontre autour des projets de jeux vidéos et 3D “Tuning Games” en collaboration avec Lisa Nelson Vendredi 9 décembre 18h au WTC, de 18h à 21h. En présence de Lisa Nelson, Baptiste Andrien, Louise Baduel, Florence Corin et François Zajéga. en Contredanse ASBL and Polymorph invite

Annonce du lancement de la plateforme ce vendredi…

Annonce du lancement de la plateforme ce vendredi. Bonjour à tous, Je vous invite ce vendredi 08/07 à une présentation de polymorph, une plateforme dédiée au jeu vidéo libre. L’intention est de rassembler artistes, designers, graphistes, musiciens, développeurs et enthousiastes de tout poil pour expérimenter d’autres modèles de jeux et de collaboration. La (brève) présentation