event

B4D – blender for graphic designers

Ready with the notes about the quick training session of tomorrow, focused on fonts manipulation, svg import/export and rendering in blender. Repository: https://gitlab.com/frankiezafe/b4d

Video Game for Art

During this two-days workshop, you will discover the potential of the Godot libre video games engine. Through a series of small demos, you will get familiar with the various aspects of real-time 3D projects: importing objects; creating materials; managing lighting and cameras; and introducing interactivity with scripting! This workshop will focus on using these tools

A small training about how to use fonts…

A small training about how to use fonts and curves in blender targeted to graphic designer of OSP. The intend is also to evaluate the influence and interest of 3d software in print workflows. This is an internal event.

Presentation of Tuning Games in London

We (Lisa Nelson, Florence Corin & I) presented the publication project (a book and 2 applications/games) about the work and practice of Lisa Nelson at Independent Dance in london. It was an important moment for the project: all the application were running fine, and we have been able to gather feedback form the public. Regarding

Lisa Nelson, Pattern Recognistions: An Invitation to Play

Saturday, February 17 at 7 PM – 10 PM UTC, 85 St Georges Road, SE1 6ER London, United Kingdom Independent Dance and Siobhan Davies Dance are delighted to present an evening of Lisa Nelson’s solo dancing and a demonstration with her collaborators Baptiste Andrien and Florence Corin (Contredanse, Brussels), and François Zajéga. The event includes

Screenshake, quick and dirty report

Just coming back from screenshake festival in antwerpen (be). I only spent a few hours there, here is several interesting projects presented. Catacombs of Solaris itch.io Triennale Game Collection More especially 2 games: The Worm Room, by Katie Rose. L.O.C.K, by Auriea Harvey and Michaël Samyn. steam Lieve Oma itch.io Everything everything-game.com Guys i’ve met

Polymorph @FOSDEM Hello to all I’m very glad…

Polymorph @FOSDEM Hello to all, I’m (very) glad to remind you that Polymorph and its engine will be presented at FOSDEM this year, in the devroom “Open Game Development“. The presentation is focused on the engine, why we did it and how we propose to conceive interactive 3D and video games. I hope to see

Présentation de Tuning Games

fr Contredanse ASBL et Polymorph vous convie à une rencontre autour des projets de jeux vidéos et 3D “Tuning Games” en collaboration avec Lisa Nelson Vendredi 9 décembre 18h au WTC, de 18h à 21h. En présence de Lisa Nelson, Baptiste Andrien, Louise Baduel, Florence Corin et François Zajéga. en Contredanse ASBL and Polymorph invite

Annonce du lancement de la plateforme ce vendredi…

Annonce du lancement de la plateforme ce vendredi. Bonjour à tous, Je vous invite ce vendredi 08/07 à une présentation de polymorph, une plateforme dédiée au jeu vidéo libre. L’intention est de rassembler artistes, designers, graphistes, musiciens, développeurs et enthousiastes de tout poil pour expérimenter d’autres modèles de jeux et de collaboration. La (brève) présentation