Databases, online distribution and workspaces.

Databases: Distribution platforms, allowing free and linux-based games: (free is to verify) source: Working spaces: (NY) (chicago?) Demo scene:

Tutorial for shadow mapping http www paulsprojects net…

Tutorial for shadow mapping: Resources about shadow techniques: generalities: generalities: Algorithms for Real-Time Rendering of Soft Shadows – listing: cascade shadow map: volume lights: percentage closer soft shadows: variance shadow mapping: Opacity Shadow Maps in Crystal Space, tagged PSSM: stencil vs pssm: